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SCAD Senior Capstone — VR Game

Broomsmith

A singleplayer VR cozy workshop and repair sim for Meta Quest and Valve Index — built in Unreal Engine 5

Broomsmith splash art

A Cozy VR Repair Shop

Broomsmith is a singleplayer, VR, cozy workshop and repair sim designed for the Meta Quest (2 & 3) and Valve Index. During the game, players must participate in a variety of relaxing but fun tasks to fix up and return a customer's magical item for what will hopefully be a good rating.

Unreal Engine 5 VR Meta Quest Valve Index Maya ZBrush Procreate Clip Studio Paint Senior Capstone

UI Design & Logos

This is the section where I did all of my work on Broomsmith. I hand drew everything in Procreate and refined select elements in Adobe Illustrator. The font used throughout the UI is Bellefair, which I chose for its elegant, slightly whimsical feel that fits the witchcraft world. Every button, panel, icon, and logo variation was designed from scratch to feel cohesive and immersive inside the VR environment.

Broomsmith logo variations

Logo variations — designed in Procreate and Illustrator using the Bellefair typeface

UI Home and Start Page
UI Home Buttons
UI Pause and Settings Page
UI Messages and Reviews Page
UI Orders Page
UI Task Measurement

Environment art lead: Danielle. Brooke helped with texturing on select assets.

Environment Design

The Broomsmith environment is a careful balance of exciting and simple to ensure it is properly optimized for portable VR.

Workshop environment

The main workshop — hand-crafted for VR performance and atmosphere

Environment view 2
Environment view 3
Environment layout blockout

Environment blockout and layout planning

3D Models & Props

Every prop and piece of furniture in the shop was modeled and textured to fit the cozy witchcraft aesthetic while staying optimized for mobile VR.

Tools, Spellbook, Bookstand
Waiting Room Furniture
Vases
Decorations
Hanging Decorations

Dragon modeled by Victoria. Snails modeled by Cassandra. Brooke contributed concept art and texturing.

The creatures of Broomsmith are the heart of the game's charm — each one a unique character with personality baked into every design decision.

Prisma the dragon
Johnny the snail
Jelly the snail

Dragon modeled by Victoria. Snails modeled by Cassandra. Brooke contributed concept art and texturing.

Brooke contributed concept art, prop design, and texturing on select assets.

Concept Art

From pigments to props to rugs, every element of the game world started with concept art to define the visual language before anything was modeled.

Prop concept sheet
Pigment Concept Art
Prop Design Concept Art
Rugs concept art
Hanger concept art

Team Credits

Brooke Wagner · Dani Blasberg · Lily Vengco · Jack Bell · Payton Kustka · Lyuying Guo · Cassandra Santa Maria · Victoria Garcia · Luiza Viola · Riley Willard · Z Hernandez · Elliot Rosenblatt · Maddi Loates · Alex Chilton

Savannah College of Art and Design — Senior Capstone 2026
View full submission on The Rookies ↗