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VR Environment — Team Project

Return to the Opera

A 10-week XR stage production combining real-time Unreal Engine environments with live performance and filming.

Where Live Performance Meets Real-Time 3D

Return to the Opera was a 10-week collaborative XR production built in Unreal Engine. The project merged live performance with real-time virtual environments, creating an immersive stage experience that blended physical and digital worlds. The environments were designed to evoke the grandeur of a classic opera house while supporting live action filming within the scene.

Unreal Engine XR Production 3D Environment Team Project 10 Week Production

Watch the Production

A look at Return to the Opera in action — the real-time Unreal Engine environments running live alongside the physical performance and filming.

The Scenes

Opera theater
Opera wide shot
Chandelier close
Cemetery scene